Thursday, April 1, 2010

Kennen Pictures from

League of Legends has announced, exclusively here at Curse, the release of a new character, Kennen! Kennen is similar to the champion Shen, he uses an energy system, as opposed to mana or health, to cast abilities. This system caps the maximum amount of energy Kennen can have, and regenerates Kennen's energy very rapidly.
Kennen, the Heart of the Tempest
Champion type: mage, assassin
There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Kennen is one of these shadow warriors, entrusted with the sacred duty of Coursing the Sun - tirelessly conveying the justice of the Kinkou.

Kennen was born in Bandle City and it is said that in his first living moments he bolted first from the womb and second from the midwife who delivered him. His parents had thought that he would outgrow his boundless energy, but as he matured, his energy found no limits and was matched only by his unnerving speed. Despite his astonishing gifts, he remained unnoticed (or at least uncaught, as he was quite the prankster) until, on a dare, he ran straight up the great outer wall of the Placidium. When word of this feat reached Kinkou ears, Kennen was quickly and quietly brought for an audience. He found that the role of the Heart of the Tempest suited him, frenetically delivering both the word and the punishments of the Kinkou across the realm. He now works with his fellows Akali and Shen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice.
The Heart of the Tempest beats eternal…and those beaten remember eternally.


Thundering Shuriken:
Kennen throws a lightning shuriken to a target location, dealing damage and adding a Mark of the Storm debuff to the first enemy it hits.

Electrical Surge:
Passive: Kennen's weapon becomes charged every few attacks, dealing extra damage and adding a Mark of the Storm debuff on his next attack.
Active: Kennen deals damage and adds another Mark of the Storm to all nearby enemies who currently have a Mark of the Storm debuff on them.

Lightning Rush:

Kennen turns into a pulsating ball of lightning for several seconds, moving incredibly fast and gaining the ability to pass through units.  Any enemy unit he touches in this form is dealt damage and receives a Mark of the Storm.

Slicing Maelstrom (ultimate):
Kennen creates a storm of shurikens and lightning around himself, summoning down a powerful energy bolt to a nearby enemy champion every half of a second, dealing damage and adding a Mark of the Storm with each strike.

Mark of the Storm (passive):
Kennen's abilities add a Mark of the Storm debuff to enemies.  Upon reaching 3 stacks of the Mark of the Storm debuff, the enemy is stunned and Kennen receives an energy boost.


  1. Kennen is extremely fun and powerful, one of my favourite league of legends champions


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  3. i think kennen is one of the best champions ever !!!!

  4. hey is this ally kennen ? she wrote my book

  5. Kennen turns into lightning, which allows it to pass through the unit. The enemy, by which pierce takes damage and Mark Storm.
    Kennen moves very quickly. Moreover, it can pass through units, dealing 85/125/165/205/245 (+0.6). magic damage and applying character storm on any opponent, by which penetrate. Additionally, Kennen gains 10/20/30/40/50 points. armor and magic resistance for 4 seconds.

  6. Teamfighting, doing it right!

    I can't tell you how to teamfight with kennen, it all comes from experience. I can however give you some pointers.

    Don't waste all your energy on throwing pointless Q's before the fight, throw the ones that actually have a chance of hitting something
    If you have 100% energy before the fight feel free to throw a "pointless" q in the direction of the enemy
    You're supposed to be somewhere between nr. 1 and 3 into a teamfight.
    Ulty while going in, not after.
    Flashing in is not always the right answer.
    If you used your flash to get in, often you wanna save your E for repositioning purposes or vice versa.
    Use your Zhonya's Hourglass as the enemy is trying to cc/burst/kill you, not before, not after.
    Zhonya's Hourglass immobilises you, keep that in mind before pressing the button.
    Use your W when you have the maximum number of people marked that are at your disposal and in your range most of the time getting 4 W procs is a good thing rather than waiting for a 5th which never comes
    Don't be affraid to die
    If you aced the enemy doing a teamfight, DON'T GO BACK use it to something, it doesn't matter you have 1 hp you can still push towers and you're not gonna die because the enemy is dead.

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